I'm an experimental and quantitative psychologist first, and a game-designer neophyte second. I recently met a bunch of designers at a workshop and found myself inspired to polish up some of my ideas and put them online.
I have some good projects forthcoming (thanks to some excellent mentors), and some terrible projects forthcoming (thanks to a lack of oversight).
Feedback welcome. Also, happy to talk about the intersection of experimental psychology, advanced statistics, and games.
And hey, do you like my silly ideas? Give me a rating. My ego is fragile: if the ratio of views to reviews drop below a certain threshold I start drinking.